Snake Hill Games is a tiny game development studio, mostly located on a hill near Daylesford, in rural Victoria. It consists of a programmer (that’s me, aka Finn Morgan) and an artist (Halley Orion). I previously developed a game called Colour Bind, though not under the name of Snake Hill Games. Our current project is Sprite Lamp, which is a tool for game developers — it’s all about creating dynamic lighting assets (like normal maps) from hand-drawn 2D art, without having to involve 3D modelling in the pipeline and therefore letting you preserve stylistic features, like brushstrokes.

Leave a Reply

Your email address will not be published. Required fields are marked *